A downloadable asset pack

Buy Now$9.99 USD or more

Two art styles, one purchase

Choose the original chunky 16-bit edition or the newly illustrated 32-bit edition. Both complete asset downloads are included. Native and game-sized exports are included in each edition; these are separate art styles, not two upscaled copies. Keep the editions in separate folders. The free sample and playable Unity/Godot examples showcase the 32-bit edition.

Build an 80s seaside beat-em-up with one matching pixel-art kit: 38 complete animated fighters, beach and neon environments, pickups, effects, shop icons, interface sprites and arcade sounds.

Ongoing polish: Future polish updates are included with your purchase.

Try the free starter sample: a complete fighter, beach scenery, props, effects, icons, UI and sounds. Same commercial-use license.

Characters38 fighters, 32 base animation states each; baked PNGs and modular source atlases
Environments85 assets, eight assembled example scenes
Props15 objects, native and 4x PNGs
Icons59 food, gear and manual icons, native-size PNGs + 4x exports
Combat effects7 effects across 17 frames
Interface4 sprites plus OFL-licensed bitmap and TrueType font
Audio28 sounds in WAV, OGG and M4A

Ready to import

Separate PNG frames, animation strips, PNG/JSON hash atlases, anchors, animation metadata, eight assembled environment examples, browser previews and a file manifest. All eight modules have their own folders.

Characters face right and can be mirrored for left. Attack timing is configurable. Terrain edges are not guaranteed seamless. Music and the complete game source are not included.

 

License

Commercial and non-commercial use, modification and finished-project distribution allowed. No standalone asset redistribution or resale. No attribution required. The bundled font retains its separate SIL OFL license.

Consistent character sizes

Includes optional game-scale PNG frames and strips for all 38 fighters, with a shared 128x128 cell and foot anchor. Tuna and the other large fighters retain their larger in-game size when imported at the same pixels-per-unit. Original native-resolution frames and per-frame scale metadata are also included. See characters/IMPORT-SIZING.txt.

Playable engine examples

Two optional source-project downloads are included with the paid bundle: Unity 6 (tested in 6000.3.10f1) and Godot 4 (tested in 4.5.2). Each has an editable beach scene, all 32 Dex animation states, movement, jumping, a bat pickup, crate attacks, hit sparks and WAV sound playback. Integration scripts are MIT licensed; artwork and sounds retain the bundle license.

Extract the Unity ZIP, add its project folder in Unity Hub, open Assets/Scenes/BeachDemo.unity and press Play. For Godot, import project.godot and press F5. Controls: WASD/arrows to move, Space to jump, J to attack, E to pick up/drop the bat, R to reset. Desktop keyboard examples; no additional asset-store packages required.

Updated 1 day ago
Published 2 days ago
StatusIn development
CategoryAssets
AuthorBitwise Gaming
Tags2D, Backgrounds, Beat 'em up, Pixel Art, Retro, Sound effects, Sprites
AI DisclosureAI Assisted, Code, Graphics

Purchase

Buy Now$9.99 USD or more

In order to download this asset pack you must purchase it at or above the minimum price of $9.99 USD. You will get access to the following files:

Illustrated 32-bit edition — all 8 modules 125 MB
Original 16-bit edition — all 8 modules 21 MB
Unity 6 - playable beach example (source project) 1.3 MB
Godot 4 - playable beach example (source project) 955 kB

Download demo

Download
Free starter sample - fighter, scenery, props, FX, icons, UI and sounds 4.3 MB

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